![]() ![]() ![]() Log FilesLike most standard Web site servers, we use log files. ![]() If you are accessing our website through asocial media account, please refer to the social media provider’s privacy policy for informationregarding their data collection. Personal Data CollectedWhen you visit our Website, we collect certain information related to your device, such as yourIP address, what pages you visit on our Website, whether you were referred to by anotherwebsite, and at what time you accessed our Website.We do not collect any other type of personal data. (“us” or “we”), a corporationincorporated under the laws of Canada, having its head office at 7405 Transcanada Highway,Suite 100, Saint Laurent, Quebec H4T 1Z2. Legal OwnershipGameRant (the “Website”) is owned and operated by Valnet inc. The following discloses the information gathering and dissemination practices for this Website.This Privacy Policy was last updated on May 10, 2018. GameRant – Privacy PolicyWe respect your privacy and we are committed to safeguarding your privacy while online at oursite. As of now, though, the fixed-camera mod is not actually available for use, with its creator only having put it together for conceptual purposes. While it's definitely cool to have the option to make Chris playable in the RE2 remake, it's a safe bet that a majority of fans of the survival-horror franchise would have preferred if the mod in question were able to bring in assets from the character's original model in the very first Resident Evil.Beyond the Chris Redfield mod for the Resident Evil 2 remake, it appears as if the modding community has been busy crafting other offerings, with one fan having recently put together. For those unaware, Capcom has gone with a wide range of different designs and artistic takes on Chris Redfield over the years, and the official version of the one seen above was initially introduced in Resident Evil 7's. It's worth noting, though, that the mod's functionality isn't perfect, with some players reporting that there are issues when it comes to equipping weapons after applying the mod. ![]()
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